Rotocawa Aliens

An exercise in nastyness

Introduction

Boring aliens are aliens, that...

Naturally, one of the main points in Rotocawa is to change all that.

Mode

A mode is a state, that is maintained for some time. * means that this is implemented.

Attract
Attracts its enemies, if they are close enough
Cloaking
The enemy cloacks
Daughter
Positioned relatively to another object. If the object dies, so does the daughter.
*Fleer
Flees away from the nearest enemy
Generate
The alien generates a new alien
Grow
The alien grow in level
*Invulnerable
The alien does not loose energy
Leech
Steals energy, when it is very close to the enemy
*Pacifist
The alien cannot shoot (usually a result of Disruption)
Pusher
Pushes its enemies, if they are close enough
*Random
Changes course now & then
*Regenerate
The alien regenerates it's energy
Rotator
Used with daughter, rotates around its mother
*Seeker
Homes in on its enemy
*Stationary
Never changes it's position
Twins
Two aliens are connected with a wire. If the player hits the wire - big trouble

Behaviour

A behaviour is a set of modes and actions, that the alien changes between, when specific events occur.

Backstabber
If the enemy has it's back turned, it seeks. If not, it flees.
Bomber
Seeks until close, then flees
Coward
Random until close, then flees until far away
Flaky
Seeks until close, then flies random until far
Swarm
The alien seeks aliens of its own kind, homes in, then fly in the same direction as the nearest alien in front of it.
Tie
Seeks until close, then fly straight

Action

An action is what happens, when an event occurs.

Disruptor
Cuts off the engine power of its enemies
Fireback
When the enemy is hit, it fires back
Multiply
When two aliens meet, they produce a third
Pacifier
Cuts off the enemies weapons
Stealer
Steals credits, when it it is very close to the enemy
Teleport
The alien teleports, when energy is low. Teleporting brings the object to an unoccupied part of the playing-field, makes it pacifist and invulnerable for 2 seconds, then returns its state to notmal
Transformer
When energy is low or some time os spend, the alien transforms into another alien

[Made by Toke] Maintained by Toke Eskildsen (darkwing@daimi.au.dk), Last changed 29. nov 1999